A COMPARATIVE STUDY - ONLINE GAME ADDICTION & ACADEMIC PERFORMANCE AMONG ADOLESCENTS
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Date
2019-12
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Publisher
International Journal of Engineering Technology Research & Management
Abstract
The primary aim of this study was to investigate the correlation between game addiction and academic achievements. The secondary aim was to adapt a self-report to measure game addiction. Hundred and twenty high school and higher secondary students participated in this study. Quota sampling technique has been used. Data were collected questionnaire that include a brief explanation of the aim of the study. The purpose of this study was to explore the relationship between academic performance and online game addiction
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Keywords
Game addiction, academic performance, students